![]() While it’s neat to be able to explore the world from these different perspectives, I found the second person (“You react quickly,” “You feign disinterest,” etc) to be an off putting approach. ![]() The story, which is entirely text based, literally places you into the shoes of a set of three protagonists. Thorn, in particular, makes an elongated grunting sound, which can range from annoying to suggestive, depending on how fast you’re reading, and what kind of noise his conversational companion makes. There’s no voice acting, though some characters make a stock noise whenever it’s their turn to talk. Characters face each other while conversing, with the camera flipping the point of view depending on who is speaking. I was often asked to make game-altering decisions a sentence or two after meeting a new set of characters, something which I found more frustrating than exciting or intriguing. While it’s exciting to get lost inside such a world, I found myself dropped into the middle of an epic story with very little help me navigate the massive backlog of lore, history, races, side characters, and kingdoms. The story within Ash of Gods is huge, complex, and reminds me of the writings of Brandon Sanderson, both in theme and in scope. The signs that a Reaping will come have already manifested: people are being affected by searingly painful ulcers on the back of their necks, a curse which turns men into violent lunatics, and the appearance of a strange, murderous, masked race known as the Ense. ![]() The Reaping, a phenomenon which has previously killed one in three men, is about to return, though this is predicted to be much worse, as this Reaping is believed to be the last, and will leave neither man, woman, nor child alive. History is set to repeat itself in the land of Terminum. ![]() Ash of Gods is an impressive undertaking in every sense, featuring a robust story, plentiful characters, a complex battle system, and a truly gigantic world. ![]()
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